dsgame crashes on loading zones every time

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norfolks maddest man
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dsgame crashes on loading zones every time

Post by norfolks maddest man » Fri Nov 14, 2014 4:09 pm

I'm on ubuntu and I followed the guide (https://wiki.dspt.info/index.php/Building_the_Server) to a tee, everything is built just fine and the mysql server is all running well, but every time the server is started dsgame gets to loading zones and then crashes.

any idea what this could be? i haven't modified anything except the zoneip and the mysql info in the .conf files suggested in the guide.

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kjLotus
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Re: dsgame crashes on loading zones every time

Post by kjLotus » Fri Nov 14, 2014 4:35 pm

gdb dsgame
run

norfolks maddest man
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Re: dsgame crashes on loading zones every time

Post by norfolks maddest man » Fri Nov 14, 2014 4:50 pm

that seems to have crashed the vps

edit: ran again and received "Program terminated with signal SIGKILL, Killed.
The program no longer exists."

starlightknight
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Re: dsgame crashes on loading zones every time

Post by starlightknight » Fri Nov 14, 2014 7:01 pm

Are you trying to run on 32bit or 64bit ubuntu?

norfolks maddest man
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Re: dsgame crashes on loading zones every time

Post by norfolks maddest man » Fri Nov 14, 2014 7:29 pm

64

acrite22
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Re: dsgame crashes on loading zones every time

Post by acrite22 » Sat Nov 15, 2014 6:26 pm

I'm having the same issue. Ubuntu 14.04.1 LTS 64 bit

gdb showed this:

Program received signal SIGSEGV, Segmentation fault.
CZoneInstance::PushPacket (this=0x823eba0, PEntity=0xffffffff, message_type=3221222980, packet=0xbffff8e8)
at src/map/zone_instance.cpp:272
272 if (PEntity->PInstance)

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kjLotus
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Re: dsgame crashes on loading zones every time

Post by kjLotus » Sat Nov 15, 2014 9:22 pm

hmm, can't seem to reproduce on my linux box

norfolks maddest man
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Re: dsgame crashes on loading zones every time

Post by norfolks maddest man » Mon Nov 17, 2014 8:25 am

thanks for the replies: for me this was just an OOM kill, cheap server couldn't handle loading all the mob spawns :)

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kjLotus
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Re: dsgame crashes on loading zones every time

Post by kjLotus » Mon Nov 17, 2014 4:01 pm

it usually runs 500mb-ish without any players on

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