dsgame crashes on loading zones every time
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- Posts: 5
- Joined: Fri Nov 14, 2014 2:34 pm
dsgame crashes on loading zones every time
I'm on ubuntu and I followed the guide (https://wiki.dspt.info/index.php/Building_the_Server) to a tee, everything is built just fine and the mysql server is all running well, but every time the server is started dsgame gets to loading zones and then crashes.
any idea what this could be? i haven't modified anything except the zoneip and the mysql info in the .conf files suggested in the guide.
any idea what this could be? i haven't modified anything except the zoneip and the mysql info in the .conf files suggested in the guide.
Re: dsgame crashes on loading zones every time
gdb dsgame
run
run
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- Posts: 5
- Joined: Fri Nov 14, 2014 2:34 pm
Re: dsgame crashes on loading zones every time
that seems to have crashed the vps
edit: ran again and received "Program terminated with signal SIGKILL, Killed.
The program no longer exists."
edit: ran again and received "Program terminated with signal SIGKILL, Killed.
The program no longer exists."
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- Joined: Sun Apr 06, 2014 11:43 am
Re: dsgame crashes on loading zones every time
Are you trying to run on 32bit or 64bit ubuntu?
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- Posts: 5
- Joined: Fri Nov 14, 2014 2:34 pm
Re: dsgame crashes on loading zones every time
I'm having the same issue. Ubuntu 14.04.1 LTS 64 bit
gdb showed this:
Program received signal SIGSEGV, Segmentation fault.
CZoneInstance::PushPacket (this=0x823eba0, PEntity=0xffffffff, message_type=3221222980, packet=0xbffff8e8)
at src/map/zone_instance.cpp:272
272 if (PEntity->PInstance)
gdb showed this:
Program received signal SIGSEGV, Segmentation fault.
CZoneInstance::PushPacket (this=0x823eba0, PEntity=0xffffffff, message_type=3221222980, packet=0xbffff8e8)
at src/map/zone_instance.cpp:272
272 if (PEntity->PInstance)
Re: dsgame crashes on loading zones every time
hmm, can't seem to reproduce on my linux box
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- Posts: 5
- Joined: Fri Nov 14, 2014 2:34 pm
Re: dsgame crashes on loading zones every time
thanks for the replies: for me this was just an OOM kill, cheap server couldn't handle loading all the mob spawns
Re: dsgame crashes on loading zones every time
it usually runs 500mb-ish without any players on