Mobs Respawn

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kjLotus
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Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: Mobs Respawn

Post by kjLotus » Wed Dec 10, 2014 9:28 pm

it's a database column i think

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demolish
Developer
Posts: 262
Joined: Thu Jul 26, 2012 7:12 am

Re: Mobs Respawn

Post by demolish » Thu Dec 11, 2014 11:10 am

i think mobs with scripted spawns usually have 0 respawn time
<Giblet[NewBrain]> kj with this first step would be fine on my shit
Click here for a guide on scripting missions.

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