Developer Preview Zone...

Post Reply
User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Developer Preview Zone...

Post by tagban » Tue Jan 06, 2015 3:20 pm

First off, props to TeoTwawki for showing me how to use this zone, Its a demo/conceptual zone that is still left in dat files.

https://www.youtube.com/watch?v=WDAugizUk-0 -- 1080p HD Quality, best I could do.

Better Video Quality added.

Edit zone.h
modify ZONE_RESIDENTIAL_AREA to use zone 214 instead of 0, then add ZONE_PREVIEW or whatever you want to call it as = 0,

After that, modify SQL to rename 0 as whatever you wanted to. I ONLY did this so I could adjust starting POS.. But ultimately, thats because like many other developer zones, it isn't properly mapped, so its hard to walk around without wallhack (impossible to walk around). I set my Y axis to -6 so I'd be above things and could look at everything.

Enjoy!
(Note: Will add full modifications required to make this happen shortly, just making sure NOTHING crashes before I do)
Last edited by tagban on Tue Jan 06, 2015 8:02 pm, edited 2 times in total.

User avatar
TeoTwawki
Developer
Posts: 527
Joined: Mon Jul 15, 2013 9:50 pm

Re: Developer Preview Zone...

Post by TeoTwawki » Tue Jan 06, 2015 3:36 pm

Thanks for giving us a video of the place tagban :)

Pity the terrain isn't considered walkable in the client now.
Hi, I run The Demiurge server.


Image
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
PLS USE [ code ] CODE TAGS [ /code ] WHEN POSTING CODE
DO NOT PRIVATE MESSAGE ME ABOUT BUGS

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: Developer Preview Zone...

Post by tagban » Tue Jan 06, 2015 4:07 pm

teotwawki wrote:Thanks for giving us a video of the place tagban :)

Pity the terrain isn't considered walkable in the client now.
Thanks for telling me about it! HAD to try it

User avatar
atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Developer Preview Zone...

Post by atom0s » Tue Jan 06, 2015 5:36 pm

It's sad they never took the idea any further with the train systems. This has been in the client for a really long time. They just never did shit with it.

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: Developer Preview Zone...

Post by tagban » Tue Jan 06, 2015 8:03 pm

Yea, I personally really like the zone. :)

Post Reply