Here's what my log says:
Code: Select all
[0m[04:10:17][1;32m[Status][0m do_init: loading zones[1;32m[Status][0m Memory manager initialised: [1;37mlog/DSP.leaks[0m
[1;37m[Info][0m DarkStar - Git Revision Hash: [1;37mUnknown[0m.
[1;32m[Status][0m do_init: begin server initialization...
[04:19:18][1;37m[Info][0m Console Silent Setting: 0 - [1;32m[OK][0m
[04:19:18][1;32m[Status][0m do_init: map_config is reading - [1;32m[OK][0m
[04:19:18][1;32m[Status][0m luautils::init:lua initializing... - [1;32m[OK][0m
[04:19:18][1;32m[Status][0m do_init: sqlhandle is allocating - [1;32m[OK][0m
[04:19:18][1;32m[Status][0m do_init: zlib is reading - [1;32m[OK][0m
[04:19:18][1;32m[Status][0m do_init: loading items - [1;32m[OK][0m
[04:19:19][1;32m[Status][0m do_init: loading spells - [1;32m[OK][0m
[04:19:19][1;36m[Debug][0m [1;36mUpdateGuildPointsPattern is finished. New pattern: 6
[0m[04:19:21][1;32m[Status][0m do_init: loading zones
https://wiki.dspt.info/index.php/Building_the_Server
I have tried recompiling the binaries, I've also tried updating the tables again as I saw mentioned in several other threads with similar issues, but there were no solutions provided in them that worked.
Running the server on Windows 8.1
UPDATE:
For those wondering, I turned on the harvest festival in the settings lua, apparently this breaks the server