Hello, fellow FFXI lovers,
Recently updated my server and everything is working splendidly except that every time anyone tries to /check another player or themselves, the Game Server crashes.
I've updated my client by force. It fixes what it finds, but the problem persists. Tried deleting 0.dat and force re-check. Client updates, but the problem persists.
I assume the problem is in the char_check c++ header, since everyone has the same problem, but I've no idea what to do with it, as I'm still fairly new to this.
Any help would be appreciated.
Game Server crashing on /check
Re: Game Server crashing on /check
update your server, think that crash has been fixed already
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit
Re: Game Server crashing on /check
demolish wrote:update your server, think that crash has been fixed already
Thanks for the quick reply.
I did just update the server. That's when the problem started. I can only assume then that I did something wrong in that process, so is there a step-by-step somewhere that I can follow to the letter?
Thanks again.
Re: Game Server crashing on /check
update it again
Re: Game Server crashing on /check
kjLotus wrote:update it again
Can you give me some help?
The way I've been doing it is this;
1.) Copy the important .sql files to a separate folder.
2.) Delete the server folder.
3.) Git-clone a fresh pull.
4.) Copy backed-up .sql files to sql folder and run DSP_Import.bat
5.) Re-build all servers in Visual Studio.
Should I be doing it another way?
Re: Game Server crashing on /check
The SQL files mean nothing, it's what is in your SQL server that you care about.
-- Whasf
Re: Game Server crashing on /check
Yeah I reported this in the bug thread. I "updated" like you've said you do. Last night I finally figured out how to set up a git fork and update that way. This bug was fixed then .