SPELL ADD : Odin.lua
Need some other change because we can cast him with macro "/ma "Odin" <me>" but can't cast him with magic menu even if we change value of ValidTarget in database to 1 (This value is at 0 in spell_list.sql).
If we try to cast him with magic menu, system try to cast him only with mob target like thunder IV for example and say "can't cast this spell on ...".
Odin
Re: Odin
UPDATE SQL : Odin validTargets 0 to 1
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Re: Odin
Okay, I had to do a little research here. The problem is that Odin is not a normal avatar, and cannot be summoned with perpetuation like a normal avatar. If you take a look at his page on FFXIclopedia, you will see that you cannot summon him using this method. More core work needs to be done in order to handle his particular situation.
Re: Odin
Alexander is the same way isn't it? You need to astral flow then cast if I remember correctly. I've also noticed that Diablos(SP) summons but has no abilities, trying to figure out how to plug them in. Looking for a SMN section for scripting, am I over looking?bluekirby0 wrote:Okay, I had to do a little research here. The problem is that Odin is not a normal avatar, and cannot be summoned with perpetuation like a normal avatar. If you take a look at his page on FFXIclopedia, you will see that you cannot summon him using this method. More core work needs to be done in order to handle his particular situation.
Re: Odin
You don't really have to bother, I'm working on Summoner right now. Diabolos has no abilities because there's no legitimate way to obtain him yet, so there's no point.Zenman wrote:Alexander is the same way isn't it? You need to astral flow then cast if I remember correctly. I've also noticed that Diablos(SP) summons but has no abilities, trying to figure out how to plug them in. Looking for a SMN section for scripting, am I over looking?bluekirby0 wrote:Okay, I had to do a little research here. The problem is that Odin is not a normal avatar, and cannot be summoned with perpetuation like a normal avatar. If you take a look at his page on FFXIclopedia, you will see that you cannot summon him using this method. More core work needs to be done in order to handle his particular situation.
If you really want to look at how they are added, you can look at revisions 1766 or 1746.
And yes, the only way you can cast Odin is with Astral Flow up (at which point all he does is use his blood pact and peaces). I'm in the process of working on astral flow right now.
Re: Odin
You are a rock star kjLotus let me know if there is anything I can do to help.kjLotus wrote:You don't really have to bother, I'm working on Summoner right now. Diabolos has no abilities because there's no legitimate way to obtain him yet, so there's no point.Zenman wrote:Alexander is the same way isn't it? You need to astral flow then cast if I remember correctly. I've also noticed that Diablos(SP) summons but has no abilities, trying to figure out how to plug them in. Looking for a SMN section for scripting, am I over looking?bluekirby0 wrote:Okay, I had to do a little research here. The problem is that Odin is not a normal avatar, and cannot be summoned with perpetuation like a normal avatar. If you take a look at his page on FFXIclopedia, you will see that you cannot summon him using this method. More core work needs to be done in order to handle his particular situation.
If you really want to look at how they are added, you can look at revisions 1766 or 1746.
And yes, the only way you can cast Odin is with Astral Flow up (at which point all he does is use his blood pact and peaces). I'm in the process of working on astral flow right now.
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Re: Odin
There is a forum for every job -- no one uses it. Summoner is here: http://forums.dspt.info/viewforum.php?f=42Zenman wrote:Looking for a SMN section for scripting, am I over looking?