Divine Might
Re: Divine Might
More content coming! Huzzah!!
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- Posts: 238
- Joined: Wed Sep 05, 2012 10:48 am
Re: Divine Might
DON'T SUMMON ANY PETS!!!111!!1! >:U
That's the big thing I remember from doing that mission after all these years lol.
That's the big thing I remember from doing that mission after all these years lol.
Re: Divine Might
Aaaaawww yeeeaaaaah! Going to level to 75 with my brother just after Christmas and then we'll do missions. Hopefully this is ready when we play.
- buddysievers
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- Location: Germany
Re: Divine Might
ahhhhh want want want ^^
thx alot dude
thx alot dude
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- Developer
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- Joined: Sun Jul 22, 2012 12:17 am
Re: Divine Might
There seemed to be some confusion about this, so I thought I'd report back.
Cutscene in Ru'Avitu works, but I vaguely recall being offered a choice over Divine Might or individual fights.
Ark Pentasphere can be created. The weather and moon phase requirements weren't in place. Can LUA even do that?
Divine Might fight is scripted, but the NPCs are missing and the cutscene will crash your client. I'll fix that shortly
- I'm not intimately familiar with the individual fights, and didn't test them yet.
I think something tried to 2hr on me, or call a pet, or something. I was alt+tabbed. No TP moves or anything at the moment.
You win when all the mobs are dead, but there doesn't seem to be a victory cutscene. As I recall, there were some issues with that CS, which might explain why it was missing.
Otherwise, yeah, this is working. It might not progress your mission though, since the cutscene doesn't play
Cutscene in Ru'Avitu works, but I vaguely recall being offered a choice over Divine Might or individual fights.
Ark Pentasphere can be created. The weather and moon phase requirements weren't in place. Can LUA even do that?
Divine Might fight is scripted, but the NPCs are missing and the cutscene will crash your client. I'll fix that shortly
- I'm not intimately familiar with the individual fights, and didn't test them yet.
I think something tried to 2hr on me, or call a pet, or something. I was alt+tabbed. No TP moves or anything at the moment.
You win when all the mobs are dead, but there doesn't seem to be a victory cutscene. As I recall, there were some issues with that CS, which might explain why it was missing.
Otherwise, yeah, this is working. It might not progress your mission though, since the cutscene doesn't play
Test Server: Hanekawa | Fantasy World: Naito
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
Re: Divine Might
VanadielMoonPhase() and entity:getWeather() sounds likePrBlahBlahtson wrote:The weather and moon phase requirements weren't in place. Can LUA even do that?
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- Developer
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- Joined: Sun Jul 22, 2012 12:11 am
Re: Divine Might
It isn't complete, which is why its not linked to anywhere on the wiki, but you can find a listing of some less commonly used lua functions here:
http://kile.dyndns.info:8765/index.php? ... _Scripting
If anyone wants to take that page over and update it I'd be very happy
http://kile.dyndns.info:8765/index.php? ... _Scripting
If anyone wants to take that page over and update it I'd be very happy
Re: Divine Might
That page what i was looking for to extend my knowledge. Thanks bluekirby0!bluekirby0 wrote:It isn't complete, which is why its not linked to anywhere on the wiki, but you can find a listing of some less commonly used lua functions here:
http://kile.dyndns.info:8765/index.php? ... _Scripting
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- Developer
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- Joined: Sun Jul 22, 2012 12:11 am
Re: Divine Might
No problem...I just feel bad that I never got around to finishing it. I'm sure some new functions have been added as well since I started that.