Mixed up NPCs

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biboy
Posts: 42
Joined: Thu Oct 04, 2012 2:08 pm

Mixed up NPCs

Post by biboy » Sun Dec 30, 2012 3:44 am

hello all,

I am wondering if anyone noticed, there's a lot of npcs name got mixed up and their dialogues are incorrect. The bard quest is broken right now, Mertaire does not give you the quest, niether does mithra tell you anything about the runes. Also, if you have the opening cutscene active when making a new character in Sandoria, Rochefogne has Ailbeche as character model. Sand Oria mission 1.2 you will have Destin the king, takes Rochefogne character model. I'm not sure if this is due to the patch or to our svn build. Will someone else if not too busy try to check in their server if this is the case also? I've noticed this since r2120s or so and still the same for the late r2153. Thank you guys for any input.

Ezekyel
Developer
Posts: 62
Joined: Sat Jul 21, 2012 11:42 pm

Re: Mixed up NPCs

Post by Ezekyel » Sun Dec 30, 2012 5:57 am

Mertaire works for me
What version of FFXI you have ?
New Gilgamesh Server --> http://gilgamesh.servegame.com

User avatar
tagban
Posts: 352
Joined: Fri Dec 28, 2012 11:31 am
Location: Pennsylvania, USA

Re: Mixed up NPCs

Post by tagban » Wed Jan 02, 2013 3:10 pm

I assume this is my issue as well, NPC's not having the correct names/dialog. I had to go back to the July patch to fix the issue with crashing when another user was in the same zone.

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Mixed up NPCs

Post by PrBlahBlahtson » Wed Jan 02, 2013 3:59 pm

Dialog is all stored in the client DATs, and all Darkstar does is tell the client "play dialog #1234."

If SE moves the dialogs around, this happens.

So, what's your client version? :) It's kind of impossible to troubleshoot this otherwise.

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