no, i fixed your blunderbluekirby0 wrote:no, that sounds like a fail in the merit code...is this still an issue?

no, i fixed your blunderbluekirby0 wrote:no, that sounds like a fail in the merit code...is this still an issue?
i know, i saw the log on itbluekirby0 wrote:I put up the original mantra script but someone basically rewrote it after me
blasphemy! i remember testing that when i changed the action packetFroofles wrote:Fairly minor but bothers me nonetheless. The counter animation doesn't seem to exist, currently you appear to take a hit even when a counter procs, where it should be a miss combined with a swing back at the mob.
hurray! i didn't even do anything!bacardi wrote:Well I just tested this again on revision 3928, counter animation does work, and so does the guard one, cheers-