Attached are Status Effects that have already been added to status_effects.sql, but had not been added to status.lua or status_effects.h.
Also added a comment for #491 which is EFFECT_AVATAR, but in POLUtil it says Inner Strength.
Below are the status effects added:
EFFECT_TERNARY_FLOURISH
EFFECT_MUDDLE
EFFECT_PROWESS
EFFECT_VOIDWATCHER
EFFECT_ENSPHERE
EFFECT_SACROSANCTITY
EFFECT_PALISADE
EFFECT_SCARLET_DELIRIUM
EFFECT_SCARLET_DELIRIUM
NONE
EFFECT_DECOY_SHOT
EFFECT_HAGAKURE
EFFECT_ISSEKIGAN
EFFECT_UNBRIDLED_LEARNING
EFFECT_COUNTER_BOOST
EFFECT_ENDRAIN
EFFECT_ENASPIR
EFFECT_AFTERGLOW
EFFECT_BRAZEN_STRENGTH
Adding Status Effects
Adding Status Effects
- Attachments
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- status_effect.h.patch
- (1.32 KiB) Downloaded 322 times
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- status.lua.patch
- (1.36 KiB) Downloaded 325 times
Re: Adding Status Effects
i need to move that one to 768+, it was a custom one made for having an avatar outEuda wrote:Also added a comment for #491 which is EFFECT_AVATAR
Re: Adding Status Effects
ok, this is my first look at statuses and Demo and Devil gave me a quick rundown, so I'll wait for the change before proceeding.
I need to look more at the sql file anyway to understand the various fields.
I need to look more at the sql file anyway to understand the various fields.
Re: Adding Status Effects
Also, need some help with EFFECT_SCARLET_DELIRIUM.
SE has it in two places and I copied what they had, but it popped an error when a did a build.
SE has it in two places and I copied what they had, but it popped an error when a did a build.
Re: Adding Status Effects
probably just because they had the same name, can't have the same name within the enumEuda wrote:Also, need some help with EFFECT_SCARLET_DELIRIUM.
SE has it in two places and I copied what they had, but it popped an error when a did a build.
Re: Adding Status Effects
So add a _1 after it? Not sure how to resole the conflict.
Re: Adding Status Effects
that probably works fine - don't yet know why there are two effects (i don't play DRK on retail), but can always rename them later easilyEuda wrote:So add a _1 after it? Not sure how to resole the conflict.
Re: Adding Status Effects
Re-uploaded with _1 added.
Thanks.
Thanks.
- Attachments
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- status_effect.h.patch
- (1.32 KiB) Downloaded 312 times
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- status.lua.patch
- (1.36 KiB) Downloaded 300 times
Re: Adding Status Effects
Re-uploaded after changes made in r4301
- Attachments
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- status_effect.h.patch
- (1.28 KiB) Downloaded 353 times
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- status.lua.patch
- (1.65 KiB) Downloaded 342 times