Curing for 0

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Cybin
Posts: 4
Joined: Tue Feb 04, 2014 7:33 pm

Curing for 0

Post by Cybin » Sat Feb 15, 2014 4:16 pm

Hi I'm new here, just set up a server about a week ago for myself and a few friends. I am running into the issue of all of the cure spells cure for 0. The game server reports an error saying on local 'basepower' (a nil value). Has anyone run into this or have an idea on what the issue could be? Thanks.

Edit - As an update changing to the new cure formula works now. It would seem there is some issue with the old curing formula.

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atom0s
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Joined: Thu Oct 25, 2012 9:52 am

Re: Curing for 0

Post by atom0s » Sat Feb 15, 2014 9:23 pm

Are you running on the latest version of DSP? We have not had any reports of this problem from anyone else. Especially the main servers that are running with higher populations.

Cybin
Posts: 4
Joined: Tue Feb 04, 2014 7:33 pm

Re: Curing for 0

Post by Cybin » Sat Feb 15, 2014 10:57 pm

As far as I know it is the latest version of DSP. The files were downloaded on the 4th of Feb so unless there is more patching that is required past that it would be the latest version. As I said above though it seems to be the old curing formula that is broken. After changing it to the new formula, which is the default, the cure spells do work.

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atom0s
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Re: Curing for 0

Post by atom0s » Sun Feb 16, 2014 12:42 pm

Whomever has edited any part of the cure stuff probably didn't test both formats then with the adjustments. For the time being you can just use the new if its working. I'd recommend submitting a ticket on the bug tracker to get the old format fixed as well so this topic doesn't go forgotten.

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