Spell interruption

Forum rules
NO LONGER BEING MAINTAINED!
bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: Spell interruption

Post by bluekirby0 » Thu Feb 27, 2014 3:54 pm

I usually build on 32-bit systems for simplicity's sake but I'll look into a 32-bit build on Wheezy's 64-bit version. Oh, and if you are using too old of a gcc version you may need to change the std=c++11 flag to std=c++0x (or its gnu counterparts...I don't recall using any gnu extensions to the standard but I may have been lazy with the flag).

lentik
Posts: 11
Joined: Tue Nov 13, 2012 8:15 am

Re: Spell interruption

Post by lentik » Thu Feb 27, 2014 4:50 pm

Hi bluekirby0 :),
good to know, that you use 32 bit debian too ^^ and thx for your answer! Im happy that it is possible now to build the server under 64 bit, shure with multilib but thats ok for me. If you have some time soon i would be glad if you test that issue :) out. Maybe we will find an workaround, because it is much better to have a 64 bit system installed on servers and i love to use debian. The gcc version was 4.8.2 .. that should ok or?

altalus
Posts: 136
Joined: Wed Nov 14, 2012 8:31 pm
Location: Montreal Qc, CAN

Re: Spell interruption

Post by altalus » Wed Mar 05, 2014 8:59 am

I had the EXACT same issue and I finished by re-imaging the VPS that it was on with a 32bit version of Linux. Now there is no problem.

And I had tried everything to force the 32 build.

I am now using Ubuntu 12.10 (GNU/Linux 2.6.32-042stab084.17 i686) and I don't have a problem anymore.

slk7
Posts: 2
Joined: Fri Mar 28, 2014 6:18 pm

Re: Spell interruption

Post by slk7 » Tue Apr 01, 2014 6:36 am

I've had the spell interruption bug happen to me on 64-bit linux as well - with a Virtualbox VM of Linux Mint 16 (Ubuntu 13.10). Followed the instructions here on the wiki to compile in 32-bit mode: https://wiki.dspt.info/index.php/Buildi ... _on_64-bit

It's a shame cause it seemed like everything worked fine except spell casting.

Post Reply