ZM8 issues when client disconnects in cutscenes

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xipies
Posts: 119
Joined: Thu Aug 02, 2012 11:29 pm

ZM8 issues when client disconnects in cutscenes

Post by xipies » Sat Apr 05, 2014 12:39 pm

Bug when disconnect in opening CS:
https://bugs.dspt.info/show_bug.cgi?id=1312

Bug when disconnect in closing CS:
https://bugs.dspt.info/show_bug.cgi?id=1313

My client is actually crashing (pol.exe) during cutscenes, not a "vanilla" disconnect. I've managed to get past opening CS a few times, but have crashed during closing CS each time.

I would be able to proceed if I got mission credit when crashing during the closing CS.

Edit: I was able to get all characters through the closing CS without crashing, and correctly got mission credit.

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