Token file at startup/terminate game server

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buddysievers
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Joined: Thu Dec 06, 2012 12:10 pm
Location: Germany

Token file at startup/terminate game server

Post by buddysievers » Sat Jul 09, 2016 11:52 am

Hi again, i am writing a set of batch files and was wondering if it would be possible if anyone could add a function to the game server that everytime it starts it checks for a token file, deletes it if its still there and creates a new one when its fully loaded and ready to let players connect and then deletes it again when you close it.
Why i want such a feature is because when you start all three servers at the same time the login server is allready up and if the server is public people can connect even if the game server isnt running yet and this will get players freeze in the downloading data screen.
So i want to add a check in my batch files if the game server is allready running and then start the connect server.
I have absolute no experience in c or c++ but i guess this wouldnt be a big task for an good coder but correct me if im wrong.
If anyone maybe think this feature could be usefull as well i would love to see it in a future release! :)

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