elemental magic damage

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weissheit
Posts: 14
Joined: Wed May 22, 2013 2:03 pm

elemental magic damage

Post by weissheit » Mon Aug 01, 2016 8:35 pm

So the server I play on is a retail 75 based server around cop/toau. I've noticed along with others that the damage formula was changed from what retail had back then to what is in our servers core. Int is contributing more damage endgame than mab, making items like weskit and zenith mitts worse than errant to nuke gods/kings/wyrms. Are there any fixes for this seeing as damage formula is core not just lua

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kjLotus
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Joined: Sun Jul 22, 2012 2:16 pm

Re: elemental magic damage

Post by kjLotus » Mon Aug 01, 2016 9:29 pm

the damage for nukes is actually just lua, so you can do whatever you want to their scripts

weissheit
Posts: 14
Joined: Wed May 22, 2013 2:03 pm

Re: elemental magic damage

Post by weissheit » Tue Aug 02, 2016 1:19 am

ok so I was looking around at the lua files and kind of got lost in it. formula is in magic.lua, the variables are in each individual spell lua. https://www.bg-wiki.com/index.php?title ... ldid=86785 is where I want to get to. what would be my best route to do this, im fairly noob at this stuff and could use all the help you guys will give.

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