Scripted all NPCs which exist in the DB for Southern San dOria [S] and added the Chocobo NPC by the Gate (no gil charge, only Level and License check) although there were some NPCs which didn't have any dialogue so I've used TextIDs instead.
I might've got one or two @pos wrong as I had to copy and paste scripts to save time but the NPCs added should all work correctly (i have tested them).
Might have to update look in npc_list for NPC Achtelle1 (ID is 17105258) or use this:
INSERT INTO `npc_list` VALUES (17105258, 'Achtelle', 93, 108.773, 1.999, -10.882, 6, 40, 40, 0, 0, 0, 0, 27, 0x0100090434103420343034403450CF6000700080, 32, 80);
Good luck to whoever has to check each script
EDIT: Check the post below for the updated scripts but remember to add NPC Achtelle in the db
Southern San d'Oria [S] !
Southern San d'Oria [S] !
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- Southern_San_dOria_[S].zip
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Last edited by demolish on Fri Feb 22, 2013 11:33 am, edited 1 time in total.
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit
Re: Southern San d'Oria [S] !
Whoops!
Forgot some NPCs to the left of AH, gonna re-upload in this post with the added NPCs.
EDIT: Missing NPC scripts have been added and I'm currently working on adding quests for Southern San d'Oria [S] too
Forgot some NPCs to the left of AH, gonna re-upload in this post with the added NPCs.
EDIT: Missing NPC scripts have been added and I'm currently working on adding quests for Southern San d'Oria [S] too
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- Southern_San_dOria_[S].zip
- (37.79 KiB) Downloaded 226 times
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit
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Re: Southern San d'Oria [S] !
alfred.lua has some extra stuff in onEventFinish that is doing nothing. Typo? Or did you forget to a CS somewhere? Also I would remove all NPC's that you could not find default dialogue for as I would prefer leaving them blank as opposed to using a fake message.
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