Custom NPC ranged attack animation

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bluesolarflare
Posts: 129
Joined: Wed May 27, 2015 4:23 pm

Custom NPC ranged attack animation

Post by bluesolarflare » Tue Nov 28, 2017 6:06 pm

Hello,

I am creating a custom fight against some well known NPC's one of which is the RNG general Najelith. I have her mob_pool job set as RNG/RNG (11,11), however she will not do any ranged attack animations. I know that animation 16 is for ranged attacks and works with RNG mobs to shoot, and NIN mobs to throw, but she doesn't do any of the shooting animations. As a test, I even put her in the GM HOME Zone of 210 and selected her while my weapons were drawn to check animation id's with @injectaction 11 16, but she doesn't do the action. Is there any reason why this is occurring? Does she have her own specific animation for shooting which needs to be found?

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TeoTwawki
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Posts: 527
Joined: Mon Jul 15, 2013 9:50 pm

Re: Custom NPC ranged attack animation

Post by TeoTwawki » Wed Nov 29, 2017 12:34 am

Does she have her own specific animation for shooting which needs to be found?
if using the trust model of her, yes. those aren't using player type "bones" in the model.
Hi, I run The Demiurge server.


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bluesolarflare
Posts: 129
Joined: Wed May 27, 2015 4:23 pm

Re: Custom NPC ranged attack animation

Post by bluesolarflare » Wed Nov 29, 2017 12:14 pm

Thanks, so basically I need to spam @injectaction 11 XXX until I find the right animation then?

NVM found it after 2 hours of spamming missing animations lol 1617.

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