Hello all
I have found a working trust npc branch base on darkstar and have done a fast test but got some error on login conf also when in game it said I missing expansion data but I am not. Hope more people can help testing it since I am quite excited.
https://github.com/brianmask/darkstar-trusts
A working trust npc Darkstar branch
Re: A working trust npc Darkstar branch
Are you the owner? If you're having trouble with it, I suggest posting an issue on that GitHub so the owner can fix it.
-- Whasf
Re: A working trust npc Darkstar branch
Oh no of cause I am not the owner, may be I am so excited to find it, I just download the code and run it once then found some error.
Re: A working trust npc Darkstar branch
awww its not a proper fork. /sadteo
Hi, I run The Demiurge server.
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
DO NOT PRIVATE MESSAGE ME ABOUT BUGSPLS USE [ code ] CODE TAGS [ /code ] WHEN POSTING CODE
Re: A working trust npc Darkstar branch
i have try to built a new server with this master brach file but i got a lot of error anc can't make map server running any help ?
Re: A working trust npc Darkstar branch
Same for me, lot of console error msg, but I can start it up and fooling around with some Trusts, it's really cool. As Teo said it is not a proper fork, also it is base on old AI if you want to public it you will have a lot of works to do. Trust crash the server very often.
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Re: A working trust npc Darkstar branch
The reason why that fork crashes is because the code was was taken from my own github for my own server (Cleopatra) that has Trusts that I have been working on for almost years and I have a TON of modifications. Most likely the person copied stuff but missed some important pieces. My server does crash sometimes due to trust based on two known issues that I am still working on which is why I haven't listed it on the server page and mainly because I don't have people to help out with GMing the server full time. As far as the code goes, I know it is mine because it has the same comments in the core and has the same trust timers, timer names, and comments along with a few trusts I haven't even enabled yet.