Coding Missing Mobs/NMs
Posted: Wed Sep 12, 2018 11:15 pm
I'm looking into coding some of the missing mobs & NMs. Could anyone point me in the direction of the files that need to be edited/created to make them fully functional? I've figured out some of the files so far:
Create
lua file for the mob/NM in the appropriate zone folder
Edit
mob_droplist.sql
mob_spawn_points.sql
nm_spawn_points.sql
I've written ideas for close to 1000 custom quests, and some of those ideas require some of the missing mobs be coded at some point. Any advice on this would be welcome. Thanks in advance!
Create
lua file for the mob/NM in the appropriate zone folder
Edit
mob_droplist.sql
mob_spawn_points.sql
nm_spawn_points.sql
I've written ideas for close to 1000 custom quests, and some of those ideas require some of the missing mobs be coded at some point. Any advice on this would be welcome. Thanks in advance!