it used to, and was removed because that's not actually a thingDesufire wrote:nobody seems to care about Footwork dmg carrying over with some WS'.
Need help with Job Corrections
Re: Need help with Job Corrections
Re: Need help with Job Corrections
Ohhh. FFxi Wiki has it saying it does, but it IS a wiki site lol. Well then, good to know . Thank you.
Re: Need help with Job Corrections
usually ffxiclopedia is good for general knowledge, but i tend to err on bg-wiki for actual formulas and stuff like that (also i have like 4 mnk99s on retail)
Re: Need help with Job Corrections
Oh, big MNK on campus . Thank you for all the help though, I've been learning a lot more since registering for this site and reading through a lot of posts.kjLotus wrote:(also i have like 4 mnk99s on retail)
Since I'm posting though, got any idea how I can get Key Items to show up in a shop window? I haven't played retail in forever, but I remember that Guildwork NPCs sold the crafting KI and it was a normal shop menu.
This is what I have so far and it hasn't worked:
Code: Select all
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("sql/item_basic");
require("sql/item_furnishing");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,6692) -- is a temp textid
stock = {4242,200, --plasma crystal
4238,200, --inferno crystal
4239,200, --glacier
4240,200, --cyclone
4241,200, --terra
4243,200, --torrent
4245,200, --twilight
4244,200, --aurora
15448,10000, --tanners belt
2129,10000, --tanning
2016,40000, --leather purification is a key item
2017,40000, --leather ensorcelment is a key item
14832,70000, -- tanners gloves
15823,80000, --tanners ring
14396,100000, --tanners apron
3668,50000, --Hide stretcher
202,150000, --golden fleece
3329,15000, --tanners emblem
339,200000,} --tanners signboard
showNationShop(player, SANDORIA, stock);
end;
Re: Need help with Job Corrections
Can't put key items in a shop list. The showShop/showNationShop commands only display actual inventory type items.
What you can do is create trade conditions to give the KI and trigger the message saying it was obtained, and occasionally there is the odd cs that an be hijacked to do custom things with (the magian moogles will display any item in their dialogs for example, not just the retail ones..This doesn't help you with KIs, I'm just sayin, might be one out there).
p.s.
What you can do is create trade conditions to give the KI and trigger the message saying it was obtained, and occasionally there is the odd cs that an be hijacked to do custom things with (the magian moogles will display any item in their dialogs for example, not just the retail ones..This doesn't help you with KIs, I'm just sayin, might be one out there).
p.s.
Here's some reference which hiopefully helps you see why that doesn't work. http://lua-users.org/wiki/ModulesTutorial"require("sql")"
Hi, I run The Demiurge server.
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
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