In regards to the invalid packet deal, I found a few instances of people discussing that on the forum and there doesn't seem to be a clear cut solution. One suggests keep trying as it'll ultimately fix itself while one suggests cleaning out character session data or starting a fresh database.shardis wrote:i've tried more time, different char and different starter town... only in the city of windurst i can play, in the other two they stop at "downloading area" and the server log give me this mex: Warning client cannot receive packet or key is invalid: nameplayer
Edit: whit more try, i noticed that every time i restart the server a different startcity work at detriment of the other two.
i've followed the guide wiki, in the tables there are only (zone_setting, zone_weather, zoneline) pls be more specific, it's my first timeanglos: Also, did you set your IP (sort of) in the zones table?![]()
sorry for bad eng, thx for the help
p.s. in the server conf do not exist the drop rate, where i found?
For the zone IP stuff I was talking about, it defaults to 127.0.0.1 I believe but if you're not using 127.0.0.1 and instead a LAN or a WAN IP address, you need to set the IP address in the table: zone_settings. You need to convert the IP address to an integer first.
http://kile.dyndns.info:8765/index.php? ... Map_Server
For mob drops, I'm not entirely sure. In the database, there is a table called mobs_droplist, there is a column called rate but I'm not exactly sure how that works.