Pets Summon Abyssea

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soulsin
Posts: 102
Joined: Sun Mar 17, 2013 9:06 am

Pets Summon Abyssea

Post by soulsin » Tue Apr 07, 2015 12:52 am

I have looked and I might be over looking it. Which may not be coded in just yet. But where would it be to setup to cast Pets in Abyssea or any other zone that suppose to cast them in. Would like try get this working, if able too.
[GM] Soulsin

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TeoTwawki
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Re: Pets Summon Abyssea

Post by TeoTwawki » Tue Apr 07, 2015 7:34 am

zone settings sql table - misc flags fro each zone, one of the bits in the mask enables/disables pets to be allowed. Since Abyssea isn't really a thing in DSP yet, nobody set up the correct flags for those zones yet.

Just set the correct value in the column and it works.
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soulsin
Posts: 102
Joined: Sun Mar 17, 2013 9:06 am

Re: Pets Summon Abyssea

Post by soulsin » Tue Apr 07, 2015 11:06 am

Ok that I will give a try and see what we can come up with. If can get it put in, can share so others can get it
[GM] Soulsin

horizon
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Joined: Wed Sep 24, 2014 10:28 pm

Re: Pets Summon Abyssea

Post by horizon » Wed Apr 08, 2015 9:34 pm

If you don't want to worry about bitmasks and enabling/disabling various actions and items, adding 156 to the misc column of your desired abyssea zone will enable pets as well as anything else allowed in an open zone.

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