elemental magic damage
elemental magic damage
So the server I play on is a retail 75 based server around cop/toau. I've noticed along with others that the damage formula was changed from what retail had back then to what is in our servers core. Int is contributing more damage endgame than mab, making items like weskit and zenith mitts worse than errant to nuke gods/kings/wyrms. Are there any fixes for this seeing as damage formula is core not just lua
Re: elemental magic damage
the damage for nukes is actually just lua, so you can do whatever you want to their scripts
Re: elemental magic damage
ok so I was looking around at the lua files and kind of got lost in it. formula is in magic.lua, the variables are in each individual spell lua. https://www.bg-wiki.com/index.php?title ... ldid=86785 is where I want to get to. what would be my best route to do this, im fairly noob at this stuff and could use all the help you guys will give.