I added lots of new tp moves and balanced old ones. I also made some small fixes else where.
Added almost all tp moves to all zilart and below mobs. Worms, leeches, anticans, sea monks, lizards, etc.
Added JOB constants in monstertpmoves.lua for job specific moves
Added a resetEnmity for lua files. Used in throat stab and sand trap.
Blind now has a cap of 20%.
Berserk now properly removes ranged attack percent bonus.
Missing TP Moves Added
Missing TP Moves Added
- Attachments
-
- mob_skills.patch
- (339.9 KiB) Downloaded 201 times
Re: Missing TP Moves Added
Here are the rejected parts. FOr some reason it picked up a lot of spacing issues... Maybe post .patch files just for those 3 files?
- Attachments
-
- lua_baseentity.cpp_Rejected.patch
- (56.54 KiB) Downloaded 180 times
-
- lua_baseentity.h_Rejected.patch
- (5.9 KiB) Downloaded 195 times
-
- mob_skill.sql_Rejected.patch
- (51.91 KiB) Downloaded 187 times
-- Whasf
Re: Missing TP Moves Added
Updated svn and added files again.
- Attachments
-
- mob_skills.patch
- (185.72 KiB) Downloaded 241 times
Re: Missing TP Moves Added
Posted files zipped.
- Attachments
-
- skills.zip
- (43.61 KiB) Downloaded 186 times
Re: Missing TP Moves Added
mob family patch. Its latest so you can just replace the old one.
- Attachments
-
- family.zip
- (6.96 KiB) Downloaded 207 times