Missing TP Moves Added

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lautan
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Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Missing TP Moves Added

Post by lautan » Wed Jan 16, 2013 7:26 pm

I added lots of new tp moves and balanced old ones. I also made some small fixes else where.

Added almost all tp moves to all zilart and below mobs. Worms, leeches, anticans, sea monks, lizards, etc.
Added JOB constants in monstertpmoves.lua for job specific moves
Added a resetEnmity for lua files. Used in throat stab and sand trap.
Blind now has a cap of 20%.
Berserk now properly removes ranged attack percent bonus.
Attachments
mob_skills.patch
(339.9 KiB) Downloaded 201 times

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whasf
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Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: Missing TP Moves Added

Post by whasf » Thu Jan 17, 2013 7:36 pm

Here are the rejected parts. FOr some reason it picked up a lot of spacing issues... Maybe post .patch files just for those 3 files?
Attachments
lua_baseentity.cpp_Rejected.patch
(56.54 KiB) Downloaded 180 times
lua_baseentity.h_Rejected.patch
(5.9 KiB) Downloaded 195 times
mob_skill.sql_Rejected.patch
(51.91 KiB) Downloaded 187 times
-- Whasf

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Missing TP Moves Added

Post by lautan » Thu Jan 17, 2013 7:43 pm

Updated svn and added files again.
Attachments
mob_skills.patch
(185.72 KiB) Downloaded 241 times

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Missing TP Moves Added

Post by lautan » Thu Jan 17, 2013 7:51 pm

Posted files zipped.
Attachments
skills.zip
(43.61 KiB) Downloaded 186 times

lautan
Developer
Posts: 164
Joined: Mon Jul 30, 2012 6:17 pm

Re: Missing TP Moves Added

Post by lautan » Thu Jan 17, 2013 7:54 pm

mob family patch. Its latest so you can just replace the old one.
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family.zip
(6.96 KiB) Downloaded 207 times

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whasf
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Re: Missing TP Moves Added

Post by whasf » Thu Jan 17, 2013 8:00 pm

Thanks! Committed r2271
-- Whasf

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