Edited: FINAL fix for transport from nashmau to white gate

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gedads
Developer
Posts: 171
Joined: Fri Jan 04, 2013 7:48 pm

Edited: FINAL fix for transport from nashmau to white gate

Post by gedads » Sun Feb 03, 2013 1:39 pm

Hello, here's the final fix for boarding the ferry from nashmau to whitegate.

Edit: Removed old registerregion fix patch and lines from zone.lua


replace old npc with that one:
INSERT INTO `npc_list` VALUES ('16994321', '_1hs', '0', '12.028', '-4', '-104', '1', '40', '40', '9', '0', '0', '0', '2051',
0x020000005F316873000000000000000000000000, '0', '53');


(or just 0x0200000000000000000000000000000000000000 for the modelid it doesn't matter)
Attachments
Zone.lua.patch
(580 Bytes) Downloaded 233 times
Last edited by gedads on Thu May 30, 2013 10:55 am, edited 4 times in total.

gedads
Developer
Posts: 171
Joined: Fri Jan 04, 2013 7:48 pm

Update: FINAL fix for transport from nashmau to white gate

Post by gedads » Thu May 30, 2013 7:11 am

Updated

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Edited: FINAL fix for transport from nashmau to white ga

Post by PrBlahBlahtson » Thu May 30, 2013 3:21 pm

Removes hackiness? Sold. r3425.

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