Search found 15 matches
One would assume that even if they were promised by SE, they may have been added to the packets but not released. You would merely have to do some snooping to see if they were there. If they weren't, I doubt it would be possible to implement custom families. That is merely conjecture though. Monstro...
- Tue Jan 26, 2016 10:04 am
- Forum: Contributing
- Topic: Implementing Trust NPCs
- Replies: 39
- Views: 9795
Trust is one thing they implemented in retail that I have desperately wanted in DSP. The work you have done thus far is astounding. You should be proud of what you have, and will, accomplish with this if you see it through. I'm rooting for you!
Quite an impressive amount of work. I cannot even begin to wrap my mind around how you are getting along. I, along with many others I am sure, are quite excited to see some life coming to PUP since out of all the jobs it seems the most difficult to tackle. Keep up the fantastic work.
- Fri Sep 18, 2015 5:34 am
- Forum: Troubleshooting
- Topic: Ashita stopped working
- Replies: 9
- Views: 1670
do you know why it would start putting gibberish letters for the 1st 4 letters of a character's name and display the wrong items equipped? this is with style lock turned off That may be related to the recent update on Sept 16th. They might have changed something with character animations and appear...
Nothing else out of the ordinary. The bug only seems to appear when taking gil out of the delivery box when delivered from the Auction House, or if sent by a player. I even put all my character data in backup and reset the entire sql database and rebuilt all three servers. I started a new test chara...
Since the recent changes to the delivery box system, I have noticed a very strange issue. After items are taken out of the delivery box, a character who tries to interact with any object acts like they are stuck in a cutscene with no options. The gm @release command can make them get out of it. If t...
- Tue Dec 30, 2014 8:10 pm
- Forum: Suggestions
- Topic: Disable Restrictions for @costume
- Replies: 3
- Views: 1047
I was just pondering if there is any way to disable the restrictions that are placed upon characters when using the @costume command, such as interacting with objects, attacking, casting spells, etc.