Search found 15 matches

by Altreer
Sun Feb 07, 2016 6:31 am
Forum: Suggestions
Topic: Monstrosity
Replies: 4
Views: 935

Re: Monstrosity

One would assume that even if they were promised by SE, they may have been added to the packets but not released. You would merely have to do some snooping to see if they were there. If they weren't, I doubt it would be possible to implement custom families. That is merely conjecture though. Monstro...
by Altreer
Sat Jan 30, 2016 10:45 am
Forum: Contributing
Topic: Implementing Trust NPCs
Replies: 39
Views: 9795

Re: Implementing Trust NPCs

This is making my mouth water
by Altreer
Tue Jan 26, 2016 10:04 am
Forum: Contributing
Topic: Implementing Trust NPCs
Replies: 39
Views: 9795

Re: Implementing Trust NPCs

Trust is one thing they implemented in retail that I have desperately wanted in DSP. The work you have done thus far is astounding. You should be proud of what you have, and will, accomplish with this if you see it through. I'm rooting for you!
by Altreer
Fri Sep 25, 2015 9:01 am
Forum: Screenshots
Topic: PUP Automaton AI
Replies: 4
Views: 4106

Re: PUP Automaton AI

Quite an impressive amount of work. I cannot even begin to wrap my mind around how you are getting along. I, along with many others I am sure, are quite excited to see some life coming to PUP since out of all the jobs it seems the most difficult to tackle. Keep up the fantastic work.
by Altreer
Fri Sep 18, 2015 5:34 am
Forum: Troubleshooting
Topic: Ashita stopped working
Replies: 9
Views: 1670

Re: Ashita stopped working

do you know why it would start putting gibberish letters for the 1st 4 letters of a character's name and display the wrong items equipped? this is with style lock turned off That may be related to the recent update on Sept 16th. They might have changed something with character animations and appear...
by Altreer
Wed Jan 07, 2015 8:16 am
Forum: Bugs
Topic: Delivery Box Issues
Replies: 4
Views: 740

Re: Delivery Box Issues

Nothing else out of the ordinary. The bug only seems to appear when taking gil out of the delivery box when delivered from the Auction House, or if sent by a player. I even put all my character data in backup and reset the entire sql database and rebuilt all three servers. I started a new test chara...
by Altreer
Tue Jan 06, 2015 11:44 pm
Forum: Bugs
Topic: Delivery Box Issues
Replies: 4
Views: 740

Re: Delivery Box Issues

Looks like it only does this when something is bought on the auction house, and the person is trying to retrieve their gil from the sale. Zoning does not solve the issue.
by Altreer
Tue Jan 06, 2015 10:53 pm
Forum: Bugs
Topic: Delivery Box Issues
Replies: 4
Views: 740

Delivery Box Issues

Since the recent changes to the delivery box system, I have noticed a very strange issue. After items are taken out of the delivery box, a character who tries to interact with any object acts like they are stuck in a cutscene with no options. The gm @release command can make them get out of it. If t...
by Altreer
Tue Dec 30, 2014 9:43 pm
Forum: Suggestions
Topic: Disable Restrictions for @costume
Replies: 3
Views: 1047

Re: Disable Restrictions for @costume

Ah, that's too bad.
by Altreer
Tue Dec 30, 2014 8:10 pm
Forum: Suggestions
Topic: Disable Restrictions for @costume
Replies: 3
Views: 1047

Disable Restrictions for @costume

I was just pondering if there is any way to disable the restrictions that are placed upon characters when using the @costume command, such as interacting with objects, attacking, casting spells, etc.