Search found 30 matches

by NekoNinja
Sat Apr 11, 2020 4:25 pm
Forum: Scripting
Topic: How to launch a battlefield instance
Replies: 0
Views: 1082

How to launch a battlefield instance

Hello, I am trying to get some content to work on my server I just need to be pointed in the right direction on this. I want to be able to launch battle content for example: Limbus Beseiged BCNMs w/o modding an already existing one Even start a campaign battle I can reverse engineer something to lea...
by NekoNinja
Tue Apr 07, 2020 6:15 pm
Forum: Bugs
Topic: Jug Pets Crash my Server :(
Replies: 5
Views: 594

Re: Jug Pets Crash my Server :(

For anyone that comes across this thread the reason my game was crashing when summoning a pet is because I had created a Buff command that modified the "allied tags" status effect. When I originally edited the allied tags lua file I had put a "Print to Player" message at the end that would say somet...
by NekoNinja
Wed Mar 25, 2020 5:22 pm
Forum: Bugs
Topic: Jug Pets Crash my Server :(
Replies: 5
Views: 594

Re: Jug Pets Crash my Server :(

Whasf if you read this can you reply that this was the correct action to take. I tried some more stuff and it was still crashing. I tried messing with it in visual studio and no luck so this is what I did I right clicked my darkstar folder and used tortise git and clicked pull then I went into visua...
by NekoNinja
Wed Mar 25, 2020 11:49 am
Forum: Bugs
Topic: Jug Pets Crash my Server :(
Replies: 5
Views: 594

Re: Jug Pets Crash my Server :(

That's weird I didnt add any print to player to it I have some gm commands with print to player messages and a couple NPCs in the town's I added print to player to serve as dialogue. Can I edit the baseentity file and delete the lines causing the problem? Also when I built the server I made 2 copys ...
by NekoNinja
Tue Mar 24, 2020 9:09 pm
Forum: Bugs
Topic: Jug Pets Crash my Server :(
Replies: 5
Views: 594

Re: Jug Pets Crash my Server :(

this is what i copied from visual studio if it matters DSGame-server.exe has triggered a breakpoint. occurred inline int32 CLuaBaseEntity::PrintToPlayer(lua_State* L) { DSP_DEBUG_BREAK_IF(m_PBaseEntity == nullptr); DSP_DEBUG_BREAK_IF(m_PBaseEntity->objtype != TYPE_PC); X <---- there is a red dot wit...
by NekoNinja
Tue Mar 24, 2020 8:44 pm
Forum: Bugs
Topic: Jug Pets Crash my Server :(
Replies: 5
Views: 594

Jug Pets Crash my Server :(

I am not sure if this is a bug or not but i can say I have not modified anything that has to do with the Call Beast ability. For some reason when i use the call beast job ability it instantly crashes my the server. I thought maybe it was a pet that isn't set up yet so I started trying all of the pet...
by NekoNinja
Thu Mar 19, 2020 4:49 pm
Forum: Scripting
Topic: Need help with my script
Replies: 2
Views: 423

Re: Need help with my script

Will do thanks Whasf!
by NekoNinja
Wed Mar 18, 2020 8:33 pm
Forum: Scripting
Topic: Need help with my script
Replies: 2
Views: 423

Need help with my script

Hello, I have been making some great progress in figuring out how to edit scripts and I was wondering if someone could take a look at my modified allied tags lua. I wanted to create a command that buffs the player when playing solo and it has worked so far however I have run into an issue. I added a...
by NekoNinja
Sun Mar 01, 2020 12:11 pm
Forum: Scripting
Topic: How To Configure Mob Drops [Help Needed]
Replies: 10
Views: 1942

Re: How To Configure Mob Drops [Help Needed]

Also make sure you are finding the correct version of the mob in mob groups I wasted a ton of time trying to alter swamfisk drops because I was trying to use data from the nyzul isle copy of swamfisk
by NekoNinja
Wed Jul 18, 2018 5:16 pm
Forum: Scripting
Topic: Help with code/script
Replies: 3
Views: 742

Re: Help with code/script

IT WORKED
I missed the re - import the table part in that post i have read it once before and i guess i missed it... this is great!

but anyone who reads this post if you can help me with a Querie to change model ID id rather do it that way but hey this is working and I am happy