Search found 154 matches
- Thu Aug 02, 2012 11:54 am
- Forum: Contributing
- Topic: Mob Multi attacks such as Charybdis
- Replies: 1
- Views: 882
Mob Multi attacks such as Charybdis
Just thought I would contribute this to say thanks to Whasf for helping me, Thanks Whasf. I used kegsay's method for character multi attacks and created a function to allow mobs such as charybdis to attack 2-6 times per attack round. It may need a bit of tweaking from someone more skilled than me. I...
- Tue Jul 31, 2012 5:26 pm
- Forum: Bugs
- Topic: This is bad...Treasure pool bug maybe??
- Replies: 2
- Views: 1205
This is bad...Treasure pool bug maybe??
I spent 2 hours killing Kirin on Whasf server to give Entity the osode (Link already had it) and this happens on death (screenshot attached).


- Fri Jul 27, 2012 5:11 pm
- Forum: Committed
- Topic: Hakutaku spawn script
- Replies: 4
- Views: 1310
Re: Hakutaku spawn script
Sweet, thanks for that info. ill have another go at it. The timer part seems easy enough.
The mySQL part may be tricky, i use sqlYog to manually change the spawn point values of him, then exported as sql dump. ill try your method and see how we go.
The mySQL part may be tricky, i use sqlYog to manually change the spawn point values of him, then exported as sql dump. ill try your method and see how we go.
- Fri Jul 27, 2012 3:32 pm
- Forum: Committed
- Topic: Hakutaku spawn script
- Replies: 4
- Views: 1310
Hakutaku spawn script
Edited: The mob_spawn_points.sql should import correctly.
The ??? will despawn for 15 minutes on trade.
Thanks for the help kjLotus^^
The ??? will despawn for 15 minutes on trade.
Thanks for the help kjLotus^^