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- Joined: Tue Aug 28, 2018 6:56 am
Generally asking because if a breakpoint is hit then by the time I'm done with it the client already disconnects.
Do you have a good method of tracing server code without having to restart the client each time?
- Site Admin
- Posts: 1312
- Joined: Thu Jul 19, 2012 9:11 pm
Run it inside visual studio
- Posts: 59
- Joined: Sat Mar 24, 2018 1:01 pm
Are you compiling debug or release? I compile mine release as its not used by more than 2 or 3 people when we are testing in-game stuff. Saves the time. Can compile debug later if you are wanting to release or run a public server. Only imo before the roasters come out