How do you debug DSP?

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How do you debug DSP?

Post by NiQ » Fri Jan 18, 2019 12:13 am

Generally asking because if a breakpoint is hit then by the time I'm done with it the client already disconnects.
Do you have a good method of tracing server code without having to restart the client each time?

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Re: How do you debug DSP?

Post by whasf » Fri Jan 18, 2019 8:57 am

Run it inside visual studio
-- Whasf

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Re: How do you debug DSP?

Post by jono659 » Fri Jan 18, 2019 2:07 pm

Are you compiling debug or release? I compile mine release as its not used by more than 2 or 3 people when we are testing in-game stuff. Saves the time. Can compile debug later if you are wanting to release or run a public server. Only imo before the roasters come out

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