Ojha Rhawash - Windurst Walls (C-13) weird txt

Forum rules
POST BUG REPORTS HERE: https://github.com/DarkstarProject/darkstar/issues

Try to keep the noise down on the reports on github, emails go out for every post on a bug report. :-)
Post Reply
Ayame
Posts: 129
Joined: Sat Jul 21, 2012 10:35 pm

Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by Ayame » Tue Jan 06, 2015 12:31 pm

Mog house exit quest in windurst gives a weird txt after completing the quest.

this is on old school server
Attachments
Masamune_2015.01.06_045316.png

User avatar
atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by atom0s » Tue Jan 06, 2015 3:15 pm

Text ids are not properly aligned.

User avatar
kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by kjLotus » Tue Jan 06, 2015 5:23 pm

congratulations, you beat the game

edit: i actually did that quest yesterday and didn't get that so.. when in doubt, blame whasf

starlightknight
Posts: 25
Joined: Sun Apr 06, 2014 11:43 am

Re: Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by starlightknight » Tue Jan 06, 2015 5:47 pm

The only way the text id would be out of date in the committed code is if it happened to have no comment at all. Otherwise, the automatic batch has been extremely stable for text-id for months now. My guess is, short of it being an id missing a comment entirely, it's specific to the server.

User avatar
kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by kjLotus » Tue Jan 06, 2015 6:25 pm

starlightknight wrote:The only way the text id would be out of date in the committed code is if it happened to have no comment at all. Otherwise, the automatic batch has been extremely stable for text-id for months now. My guess is, short of it being an id missing a comment entirely, it's specific to the server.
the oldschool server is stock DSP. my guess would be the client is out of date because whasf didn't recompile the lobby server last time the game was updated

Ayame
Posts: 129
Joined: Sat Jul 21, 2012 10:35 pm

Re: Ojha Rhawash - Windurst Walls (C-13) weird txt

Post by Ayame » Tue Jan 06, 2015 10:28 pm

kjLotus wrote:congratulations, you beat the game

edit: i actually did that quest yesterday and didn't get that so.. when in doubt, blame whasf
when I saw all that I actually check my stats lol I knew it was too good to be true XD

Post Reply