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Re: The New Retail Update Crashes Client Side

Posted: Fri Jan 04, 2013 4:12 am
by PrBlahBlahtson
Thanks for reporting on that, Ayame. I logged in tonight to see if there was any mention on this side.

Re: The New Retail Update Crashes Client Side

Posted: Fri Jan 04, 2013 5:49 pm
by JFleshman
I assume dia's fix is to be applied server-side, so should players now update via POL to the latest release and not apply any additional "fixes"?

Re: The New Retail Update Crashes Client Side

Posted: Fri Jan 04, 2013 5:58 pm
by link
Yes you can just use a clean updated client now.

Re: The New Retail Update Crashes Client Side

Posted: Sat Jan 05, 2013 11:55 pm
by biboy
1) download the 22 files from snakes November backup https://www.dropbox.com/s/jo4nywfz7w65kzb/readme.txt

i did this yesterday followed the readme text and it work for sure, but i can only test it to a r2179 local server. 2180~2189 i cannot fix so. everything went fast. uninstalled ff11 completely then re-installed with all upgrades.
Thank you very much for sharing your work guys, I appreciate all of it.

win7 x64
amd phenom II x6 1090T
16G ram
gts 250
sata III 120GB SSD

Re: The New Retail Update Crashes Client Side

Posted: Sun Jan 06, 2013 7:46 am
by bluekirby0
NPCs are all fixed up now...that should take care of a lot of issues...but I fixed them by hand so if I made an error somewhere (likely) please let me know!

Re: The New Retail Update Crashes Client Side

Posted: Sun Jan 06, 2013 11:20 am
by biboy
omg, it feels like we're back on trac finally. Thank you dev team, now fun time starts again.

Re: The New Retail Update Crashes Client Side

Posted: Sun Jan 06, 2013 3:40 pm
by lautan
If anyone is wondering why NPCs, packets and everything got changed. Its because SE was refactoring everything for the new expansion. You can read more about it here: http://gamerescape.com/2013/01/03/final ... -magazine/ page 60

Re: The New Retail Update Crashes Client Side

Posted: Thu Jan 10, 2013 12:22 am
by xipies
lautan wrote:If anyone is wondering why NPCs, packets and everything got changed. Its because SE was refactoring everything for the new expansion. You can read more about it here: http://gamerescape.com/2013/01/03/final ... -magazine/ page 60
Wow! That e-mag is impressive. :geek:

Re: The New Retail Update Crashes Client Side

Posted: Sat Jan 12, 2013 1:08 am
by SnakekillerX
Good job on getting the packets figured out guys. I see a lot of new people joining our ranks again now.
I'm going to take down my dropbox files as they are no longer needed. :)

Re: The New Retail Update Crashes Client Side

Posted: Sat Mar 30, 2013 9:58 am
by Solentus
Forgive me as I'm not the most tech savvy guy out there, but this thread indicates there is a fix out now for the current build?

Could anyone break down the quick and dirty of what to do to fix the new client so I can get some new friends on? :)