How to control the illegal tools of third parties

Applications/Tools written to make running DarkStar easier for the rest of us.
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sunzhiheng888
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Joined: Thu Jun 23, 2016 1:50 am

How to control the illegal tools of third parties

Post by sunzhiheng888 » Mon Aug 07, 2017 1:48 am

I'm using a final fantasy XI tool that allows users to play in an unusual way.
The program allows the game player through the map, acceleration, and coordinate the teleport.
Can you tell me how to maintain peace? :oops:

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whasf
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Joined: Thu Jul 19, 2012 9:11 pm

Re: How to control the illegal tools of third parties

Post by whasf » Mon Aug 07, 2017 9:05 am

There aren't any anti-cheat/hack checks in Darkstar yet
-- Whasf

bluesolarflare
Posts: 127
Joined: Wed May 27, 2015 4:23 pm

Re: How to control the illegal tools of third parties

Post by bluesolarflare » Thu Aug 10, 2017 3:39 pm

I'd love to help work on this myself but I am not sure exactly where to start. I think Flee tools and POS tools are pretty high on the list of hacks to block but unsure what to look for in the core for this.

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whasf
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Re: How to control the illegal tools of third parties

Post by whasf » Thu Aug 10, 2017 3:48 pm

bluesolarflare wrote:I'd love to help work on this myself but I am not sure exactly where to start. I think Flee tools and POS tools are pretty high on the list of hacks to block but unsure what to look for in the core for this.

Probably something like this in every tick:

Code: Select all

Does character have movement+ item and/or status on ? Current movement speed < (item + status + max movement speed) : Current movement speed < max movement speed
-- Whasf

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