SEA !!

Ezekyel
Developer
Posts: 62
Joined: Sat Jul 21, 2012 11:42 pm

SEA !!

Post by Ezekyel » Wed Feb 06, 2013 4:32 pm

Sea NM system, do you need it ? ^^

Image Image Image Image Image

Image Image Image Image Image

all NM are fully scripted.
more pictures soon...
New Gilgamesh Server --> http://gilgamesh.servegame.com

2Spooky4u
Posts: 4
Joined: Mon Aug 13, 2012 5:29 pm

Re: SEA !!

Post by 2Spooky4u » Wed Feb 06, 2013 10:42 pm

10/10

glorious based Eze
If you see me on send me a /t for a pearl
Or don't
I-it's n-not like I c-care!

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kjLotus
Lead Developer
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: SEA !!

Post by kjLotus » Wed Feb 06, 2013 11:04 pm

jailers look dumber than i imagined

its a pot

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whasf
Site Admin
Posts: 1294
Joined: Thu Jul 19, 2012 9:11 pm

Re: SEA !!

Post by whasf » Fri Feb 08, 2013 11:54 am

What about the rest of Dynamis? >.>
-- Whasf

Ezekyel
Developer
Posts: 62
Joined: Sat Jul 21, 2012 11:42 pm

Re: SEA !!

Post by Ezekyel » Fri Feb 08, 2013 1:56 pm

whasf wrote:What about the rest of Dynamis? >.>
Creating a new dynamis is too long for me for now and i don't have motivation for that ^^; sea is more simply, but after if i have more time

new pictures added ^^
New Gilgamesh Server --> http://gilgamesh.servegame.com

Kyonko
Posts: 8
Joined: Mon Jul 23, 2012 7:11 pm

Re: SEA !!

Post by Kyonko » Wed Feb 13, 2013 7:23 am

now we "just" need CoP missions to get there.

GalkaSmash
Posts: 31
Joined: Sat Oct 06, 2012 2:42 pm

Re: SEA !!

Post by GalkaSmash » Wed Feb 13, 2013 11:21 am

Did you do any work on the elevators and doors while you were down there fixing the Ix/Jailers, since half of them are blocked off by the broken transport/zone :P
wandering the real world for awhile until I figure out where to hand in this damn quest, orz.

Ezekyel
Developer
Posts: 62
Joined: Sat Jul 21, 2012 11:42 pm

Re: SEA !!

Post by Ezekyel » Sun Feb 17, 2013 7:49 am

al'taieu, hu'xzoi and ru'hmet are fully scripted.
it's in test on my server this week and i submit this big update.
New Gilgamesh Server --> http://gilgamesh.servegame.com

weissheit
Posts: 14
Joined: Wed May 22, 2013 2:03 pm

Re: SEA !!

Post by weissheit » Thu Jun 06, 2013 3:49 pm

i know this is an old post, but curious were you able to get SEA functional, like nms/jailors? Also if so, what about the CoP missions to actually be able to get sea access, our server seems to not have three paths implemented.

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: SEA !!

Post by PrBlahBlahtson » Fri Jun 07, 2013 2:47 am

The pop scripts are there. The CoP missions were never finished, and something's pretty wrong with the mission packet for that. The core team tries to focus on RotZ-ish content and basic functionality so we can get a solid foundation to work from, rather than building a house of cards.

Isn't hard to open sea access on a private server. Just remove the key item check at the gate.

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