i had to take a little break on all those trial work im working on so went trough the gameserver log to see what my server missed on lua's.
made these one's:
aisha_ichi.lua -- all 3 nin spells need right effect msg later on but they work fine now
myoshu_ichi -- needed a sql change in spell.sql also (valid targets)
aspir.lua -- added a '(' and a ')' to the calculation of the hp and mp it needs to take, cause the base valau needs to be added at the end (same as drain and drain II)
aspir_ii.lua (calculated the same way as drain and drain II, see note's on the lua)
Regen IV and V
homing_ring.lua -- both still need a OP check to see if the player has the current OP unlocked(all my players have them all unlocked so)
flask_of_walahra_water.lua -- adding 5% max hp and mp
twilight_cloak.lua -- missing a 's' on: require("scripts/globals/status");
plate_of_octopus_sushi_+1.lua -- missing 2x a ','
made a patch for the little sql change and added the lua's normally
let me know if something needs to be changed or isnt right, and see what the project can use on these (just sharing like always haha)
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