Changing summon animations for spirits?

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bluesolarflare
Posts: 127
Joined: Wed May 27, 2015 4:23 pm

Changing summon animations for spirits?

Post by bluesolarflare » Tue Aug 09, 2016 9:43 pm

Hello I am looking to change the spirit summon animations so that they mirror their avatar counterparts. For instance when summoning air spirit it shows the Garuda circular pattern when the pet spawns. Is this possible? I tried to injectactions and tried in the core with no luck. Thanks

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kjLotus
Lead Developer
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: Changing summon animations for spirits?

Post by kjLotus » Wed Aug 10, 2016 7:02 pm

that animation is tied to the model on the clientside

bluesolarflare
Posts: 127
Joined: Wed May 27, 2015 4:23 pm

Re: Changing summon animations for spirits?

Post by bluesolarflare » Wed Aug 10, 2016 10:47 pm

Thanks, I was just wondering about it because there are animations for it (602-608 I believe) that can be called with injectaction 25 and then the number so I was hoping there was a way to inject it into the animation on spawn. Oh well thanks again for the prompt reply.

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