Weather

DeVeous
Posts: 40
Joined: Sun Jul 22, 2012 8:11 pm

Re: Weather

Post by DeVeous » Fri Aug 10, 2012 1:29 pm

Are you trying to patch v6 on top of v5 ? Each patch is meant to be applied to a clean repository.

doghusky1990
Posts: 56
Joined: Wed Aug 01, 2012 2:26 pm

Re: Weather

Post by doghusky1990 » Fri Aug 10, 2012 3:15 pm

how would i clean my repository?? Is there a way to remove patch 5 and then patch up to six?

Edit:
I think i figured it out. I will let you know if it doesn't work, if that is okay?

DeVeous
Posts: 40
Joined: Sun Jul 22, 2012 8:11 pm

Re: Weather

Post by DeVeous » Fri Aug 10, 2012 3:42 pm

Yeah, please let me know, want to make sure you get it working.

doghusky1990
Posts: 56
Joined: Wed Aug 01, 2012 2:26 pm

Re: Weather

Post by doghusky1990 » Fri Aug 10, 2012 4:11 pm

After a complete rebuild, I applied your patch and I get this error in my game server console.

[18:10:12][1;31m[Fatal Error][0m [1;31mCZone::LoadZoneSettings: Cannot load zone settings (0)
[0m[18:10:12][1;35m[SQL][0m DB error - Unknown column 'weather.default' in 'field list'
[18:10:12][1;31m[Fatal Error][0m [1;31mCZone::LoadZoneSettings: Cannot load zone settings (1)
[0m[18:10:12][1;35m[SQL][0m DB error - Unknown column 'weather.default' in 'field list'


Edit:
fixed, forgot to update database... my bad. Seems to work so far!!!

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Weather

Post by PrBlahBlahtson » Fri Aug 10, 2012 4:15 pm

doghusky1990 wrote:how would i clean my repository?? Is there a way to remove patch 5 and then patch up to six?
To answer this for anyone else that runs into issues, go to C:\dsp and select the "src" and "win32" folders. Right click one with both selected and go to TortoiseSVN -> Revert.

You want to revert both lua_baseentity files, map.cpp, time_server.cpp, both zone files, and the DSGame-server.vcxproj files. This will undo all changes you've made to those files, so if you've been programming things, be aware of that. Once it's finished re-downloading the files, it's now safe to apply the patch.

You'll still get a few rejected changes, but those are harmless.

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: Weather

Post by bluekirby0 » Sat Aug 11, 2012 2:47 am

I'll go through another round on this and see how it has progressed. If everything looks good and you are satisfied with it then it should make it into the repository soon :D

DeVeous
Posts: 40
Joined: Sun Jul 22, 2012 8:11 pm

Re: Weather

Post by DeVeous » Sat Aug 11, 2012 8:58 am

That sounds great :) !! and thank you for all your help and input

DeVeous
Posts: 40
Joined: Sun Jul 22, 2012 8:11 pm

Re: Weather

Post by DeVeous » Fri Aug 17, 2012 6:53 pm

For anyone using the weather patch, the below patch updates all zones currently scripted to updated the summoner job quest "I Can Hear a Rainbow" to use the getweather util and only update if the correct weather condition is active upon zone-in. There may be some zones that need to be added to the quest, but I started with the zones currently being used.
Attachments
[Script]SummonerQuest.patch
(31.17 KiB) Downloaded 35 times

User avatar
whasf
Site Admin
Posts: 1303
Joined: Thu Jul 19, 2012 9:11 pm

Re: Weather

Post by whasf » Fri Aug 17, 2012 7:52 pm

has a dev been able to look at this lately? I'd like to maybe get it going on the test server for testing before we commit it yet
-- Whasf

Ezekyel
Developer
Posts: 62
Joined: Sat Jul 21, 2012 11:42 pm

Re: Weather

Post by Ezekyel » Sun Aug 19, 2012 4:01 am

New Gilgamesh Server --> http://gilgamesh.servegame.com

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