More new char features

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wyll001
Posts: 38
Joined: Mon Jul 07, 2014 7:28 am

More new char features

Post by wyll001 » Tue Nov 18, 2014 7:55 am

somethings like new char starts with all maps or s-job enable or things like that, but i in other games was needed to modify the map server, any iDeas

Delaide
Posts: 477
Joined: Sat Jun 14, 2014 8:58 am

Re: More new char features

Post by Delaide » Tue Nov 18, 2014 8:01 am

..\darkstar\scripts\globals\settings.lua
Line 30-39:
-- CHARACTER CONFIG
INITIAL_LEVEL_CAP = 50; --The initial level cap for new players. There seems to be a hardcap of 255.
MAX_LEVEL = 99; -- Level max of the server, works by disabling Maat quests.
START_GIL = 10; --Amount of gil given to newly created characters.
START_INVENTORY = 30; --Starting inventory and satchel size. Ignores values < 30. Do not set above 80!
OPENING_CUTSCENE_ENABLE = 0; --Set to 1 to enable opening cutscenes, 0 to disable.
SUBJOB_QUEST_LEVEL = 18; --Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked.
ADVANCED_JOB_LEVEL = 30; --Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs.
ALL_MAPS = 0; -- Set to 1 to give starting characters all the maps.
UNLOCK_OUTPOST_WARPS = 0; -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia.

Please feel free to check the lines and descriptions and change as you need. Remember to change before starting the server, otherwise you will need to shut it down and restart after changing.

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wyll001
Posts: 38
Joined: Mon Jul 07, 2014 7:28 am

Re: More new char features

Post by wyll001 » Tue Nov 18, 2014 8:16 am

Delaide wrote:..\darkstar\scripts\globals\settings.lua
Line 30-39:
-- CHARACTER CONFIG
INITIAL_LEVEL_CAP = 50; --The initial level cap for new players. There seems to be a hardcap of 255.
MAX_LEVEL = 99; -- Level max of the server, works by disabling Maat quests.
START_GIL = 10; --Amount of gil given to newly created characters.
START_INVENTORY = 30; --Starting inventory and satchel size. Ignores values < 30. Do not set above 80!
OPENING_CUTSCENE_ENABLE = 0; --Set to 1 to enable opening cutscenes, 0 to disable.
SUBJOB_QUEST_LEVEL = 18; --Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked.
ADVANCED_JOB_LEVEL = 30; --Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs.
ALL_MAPS = 0; -- Set to 1 to give starting characters all the maps.
UNLOCK_OUTPOST_WARPS = 0; -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia.

Please feel free to check the lines and descriptions and change as you need. Remember to change before starting the server, otherwise you will need to shut it down and restart after changing.
well, that pretty much does it.
why it always is in the place you never look, i wonder?

Methos
Posts: 5
Joined: Fri Dec 26, 2014 4:56 pm

Re: More new char features

Post by Methos » Fri Dec 26, 2014 8:26 pm

wyll001 wrote:
Delaide wrote:..\darkstar\scripts\globals\settings.lua
Line 30-39:
-- CHARACTER CONFIG
INITIAL_LEVEL_CAP = 50; --The initial level cap for new players. There seems to be a hardcap of 255.
MAX_LEVEL = 99; -- Level max of the server, works by disabling Maat quests.
START_GIL = 10; --Amount of gil given to newly created characters.
START_INVENTORY = 30; --Starting inventory and satchel size. Ignores values < 30. Do not set above 80!
OPENING_CUTSCENE_ENABLE = 0; --Set to 1 to enable opening cutscenes, 0 to disable.
SUBJOB_QUEST_LEVEL = 18; --Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked.
ADVANCED_JOB_LEVEL = 30; --Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs.
ALL_MAPS = 0; -- Set to 1 to give starting characters all the maps.
UNLOCK_OUTPOST_WARPS = 0; -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia.

Please feel free to check the lines and descriptions and change as you need. Remember to change before starting the server, otherwise you will need to shut it down and restart after changing.
well, that pretty much does it.
why it always is in the place you never look, i wonder?

How do you enable or disable Maat quests?

Delaide
Posts: 477
Joined: Sat Jun 14, 2014 8:58 am

Re: More new char features

Post by Delaide » Sat Dec 27, 2014 12:20 am

You don't enable or disable maat. You would need to get rid of the quest in the database to do that.
If you want to cap before doing a quest higher, change the INITIAL_LEVEL_CAP. For example, if you don't want to do the Maat quests, set it to 75.

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