Pretty-much complete

Monk
bluekirby0
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Pretty-much complete

Post by bluekirby0 » Sun Oct 21, 2012 11:13 am

Monk is now pretty-much complete with the addition of Mantra and Formless Strikes. All that needs to be added now is logic for merits. If anyone else has anything they want to see worked on for this job, then I'm all ears. I cannot, however, change weaponskill formulas without solid evidence.

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kjLotus
Lead Developer
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Re: Pretty-much complete

Post by kjLotus » Thu Oct 25, 2012 2:26 pm

We fixed the counter-attack message thing?

Last time I played monk counter-attack always displayed doing 0 damage.

Flunklesnarkin
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Re: Pretty-much complete

Post by Flunklesnarkin » Thu Oct 25, 2012 2:57 pm

It was still countering for 0 damage as of revision 1943

bluekirby0
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Re: Pretty-much complete

Post by bluekirby0 » Thu Oct 25, 2012 5:06 pm

That is a common misunderstanding. You don't actually *do* 0 damage...the game just *says* you do 0 damage. It is an issue with the message, so its fairly minor.

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whasf
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Re: Pretty-much complete

Post by whasf » Thu Oct 25, 2012 9:04 pm

So fix it! :P
-- Whasf

bluekirby0
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Re: Pretty-much complete

Post by bluekirby0 » Thu Oct 25, 2012 10:07 pm

no u

Metalfiiish
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Re: Pretty-much complete

Post by Metalfiiish » Thu Oct 25, 2012 10:30 pm

no u!

link
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Re: Pretty-much complete

Post by link » Wed Nov 28, 2012 6:54 pm

whhaaa r2033

joshr45
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Re: Pretty-much complete

Post by joshr45 » Sun Mar 17, 2013 12:04 am

is mantra supposed to go from 1800+ hp to 29k hp ? with full merits

bluekirby0
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Re: Pretty-much complete

Post by bluekirby0 » Wed Jun 05, 2013 1:53 am

no, that sounds like a fail in the merit code...is this still an issue?

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